Using hierarchical dynamical systems to control reactive behavior
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Authors: Sven Behnke, Berhard Frötschl, Raul Rojas, Peter Ackers,
Wolf Lindstrot, Manuel de Melo, Mark Preier, Andreas Schebesch, Mark Simon,
Martin Sprengel, and Oliver Tenchio
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In Proceedings of The Third International Workshop on RoboCup at
IJCAI'99, Stockholm, pp. 28-33, 1999.
Revised version in M. Veloso, E. Pagello, and H. Kitano (editors):
RoboCup-99: Robot Soccer World Cup III, LNCS 1856, pp. 186-195, Springer,
2000.
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Abstract:
This paper describes the mechanical and electrical design, as well
as the control strategy, of the FU-Fighters robots, a RoboCup F180 league
team.
It explains how we solved the computer vision and radio communication
problems that arose in the course of the project. The paper mainly discusses
the hierarchical control architecture used to generate the behavior of
individual agents and the team.
Our reactive approach is based on the Dual Dynamics framework developed
by H. Jäger, in which activation dynamics determines when a behavior
is allowed to inuence the actuators, and a target dynamics establishes
how this is done. We extended the original framework by adding a third
module, the perceptual dynamics. Here, the readings of fast changing sensors
are aggregated temporarily to form complex, slow changing percepts.
We describe the bottom-up design of behaviors and illustrate our approach
using examples from the RoboCup domain
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Full paper: RoboCupWS99.pdf
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